LineSpan: Difference between revisions

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[[File:Back.jpg|right|50px|link=Creating Vectors From Script]]


LineSpan
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This object represents a line span in a Contour. It is derived from the Span class and all methods and properties of the span class are valid on this object as well. As well as creating spans to append to a contour you can use the LineTo methods to avoid span creation.




Constructors




LineSpan(Point3D start_pt, Point3D end_pt)


A new span representing a line is created within a Lua script using this contructor method




start_pt - Point3D – 3D position for start point of span end_pt - Point3D – 3D position for end point of span




e.g


local start_pt = Point3D(0, 0, 0) local end_pt = Point3D(1.0, 0, 0)




local line_span = LineSpan(start_pt, end_pt)




LineSpan(Point2D start_pt, Point2D end_pt)


A new span representing aline is created within a Lua script using this contructor method


[[File:Back.jpg|right|50px|link=Creating Vectors From Script]]
 
==References==
start_pt - Point2D - 2d position for start point of span end_pt - Point2D - 2d position for end point of span
'''Please Note:''' The base material for the contents found in this WiKi was sourced from Vectric Lua Interface for Gadgets, version 2.05, published September 12, 2018. by Vectric Ltd. Most current document from Vertric can be downloaded at [https://gadgets.vectric.com/developerinfo.html Vertric Developer Information]
 
 
e.g
 
local start_pt = Point2D(0, 0) local end_pt = Point2D(1.0, 0)
 
 
local line_span = LineSpan(start_pt, end_pt)
 
 
Methods
 
 
ClosestParameterToPoint( Point2D pt)
Return the parameter of the point on the line which is closest to the passed point
 
 
pt - Point2D - 2d position of point finding closest parameter to
 
 
 
Back.jpg
References
Please Note: The base material for the contents found in this WiKi was sourced from Vectric Lua Interface for Gadgets, version 2.05, published September 12, 2018. by Vectric Ltd. Most current document from Vertric can be downloaded at Vertric Developer Information
 
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This page was last edited on 28 July 2020, at 18:54.
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Revision as of 20:20, 3 August 2021

LineSpan Jump to navigationJump to search Back.jpg This object represents a line span in a Contour. It is derived from the Span class and all methods and properties of the span class are valid on this object as well. As well as creating spans to append to a contour you can use the LineTo methods to avoid span creation.


Constructors


LineSpan(Point3D start_pt, Point3D end_pt)

A new span representing a line is created within a Lua script using this contructor method


start_pt - Point3D – 3D position for start point of span end_pt - Point3D – 3D position for end point of span


e.g

local start_pt = Point3D(0, 0, 0) local end_pt = Point3D(1.0, 0, 0)


local line_span = LineSpan(start_pt, end_pt)


LineSpan(Point2D start_pt, Point2D end_pt)

A new span representing aline is created within a Lua script using this contructor method


start_pt - Point2D - 2d position for start point of span end_pt - Point2D - 2d position for end point of span


e.g

local start_pt = Point2D(0, 0) local end_pt = Point2D(1.0, 0)


local line_span = LineSpan(start_pt, end_pt)


Methods


ClosestParameterToPoint( Point2D pt) Return the parameter of the point on the line which is closest to the passed point


pt - Point2D - 2d position of point finding closest parameter to


Back.jpg References Please Note: The base material for the contents found in this WiKi was sourced from Vectric Lua Interface for Gadgets, version 2.05, published September 12, 2018. by Vectric Ltd. Most current document from Vertric can be downloaded at Vertric Developer Information

Category: SDK Navigation menu JimAndITalkPreferencesWatchlistContributionsLog outPageDiscussionReadEditView historyUnwatch More Search Search SDK Wiki Main page Recent changes Random page Help about MediaWiki This page was last edited on 28 July 2020, at 18:54. Privacy policyAbout SDK WikiDisclaimersPowered by MediaWiki