ZeroBrane Studio Setup: Difference between revisions

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If you are running VCarve Pro, copy '''To''' <nowiki>C:\Program Files\VCarve Pro V??\Lua\</nowiki>
If you are running VCarve Pro, copy '''To''' <nowiki>C:\Program Files\VCarve Pro V??\Lua\</nowiki>


[[File:mobdebug.png|center|910x910px|link=]]
If you are running CUT2D Pro, copy '''To''' <nowiki>C:\Program Files\CUT2D V??\Lua\</nowiki>
 
[[File:mobdebug.png|frame|Image: mobdebug file location for VCarve Pro|left]]
 
 
 
 
 
 
 
 
 




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''Image: mobdebug file location''


==Install Seed Gadget==
==Install Seed Gadget==
Download [[http://www.jimandi.com/VCarve-Tools/WikiDownLoad/SeedGadget_006.vgadget | Gadget Seed File]]
Open Aspire/VCarve Pro, using the <q>Gadgets</q> pull-down menu, select <q>Install New Gadget</q> and select the SeedGadget_006.vgadget.
Open Aspire/VCarve Pro, using the <q>Gadgets</q> pull-down menu, select <q>Install New Gadget</q> and select the SeedGadget_006.vgadget.


Download [[https://www.jimandi.com/VCarve-Tools/WikiDownLoad/Index.html | Gadget Seed File]]


==Set Gadget Project==
==Set Gadget Project==
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:require("mobdebug").start() is the debug library
:require("mobdebug").start() is the debug library
:require("mobdebug").start() is the run library
:require("mobdebug").start() is the run library


'''Standard Run Mode:''' All gadgets use the <nowiki>require "strict"</nowiki> operator in Run Mode (see image below)
'''Standard Run Mode:''' All gadgets use the <nowiki>require "strict"</nowiki> operator in Run Mode (see image below)
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'''Setup for Debugging:'''


If you are Debugging the Gadget you will need to make the <nowiki>require("mobdebug").start()</nowiki> active (see image below)
'''Setup for Debugging:''' If you are Debugging the Gadget you will need to make the <nowiki>require("mobdebug").start()</nowiki> active (see image below)


[[File:DebugMode.png|left|600px|link=]]
[[File:DebugMode.png|left|600px|link=]]




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==Starting The Debugger==
==Starting The Debugger==
To start the Debugger Server, navigate the pull down menu, <q>Project</q> the and select <q>Start Debugger Server</q>
To start the Debugger Server, navigate the pull down menu, <q>Project</q> the and select <q>Start Debugger Server</q>


==Debugging The Code==
==Debugging The Code==

Latest revision as of 15:30, 12 April 2024

Back.jpg

ZeroBrane Studio / Vectric Setup A guide on how to obtain and setting up ZeroBrane Studio on your PC to work with Vectric (Aspire/VCarve Pro).


Download Software

ZBS.jpg

Download ZeroBrane Studio from the ZeroBrane Studio website | Download Page

Install the ZeroBrane Studio on your PC.

Read Documentation

Review the documentation page | Here

Review the short and simple overview | Here

The MUST READ section is the Debugging: | Here


Copy a File

This action is a Copy Only so DO NOT MOVE:

Copy the mobdebug.lua file 'From:; C:\Program Files\ZeroBrains\lualibs\mobdebug

If you are running Aspire, copy To C:\Program Files\Aspire V??\Lua\

If you are running VCarve Pro, copy To C:\Program Files\VCarve Pro V??\Lua\

If you are running CUT2D Pro, copy To C:\Program Files\CUT2D V??\Lua\

Image: mobdebug file location for VCarve Pro









Install Seed Gadget

Open Aspire/VCarve Pro, using the Gadgets pull-down menu, select Install New Gadget and select the SeedGadget_006.vgadget.

Download [| Gadget Seed File]

Set Gadget Project

Open the ZeroBrane Studio, and locate and open the SeedGadget_006.lua file in your Gadget directory: (for example: C:\Users\Public\Documents\Vectric Files\Gadgets\VCarve Pro V??\)

Set your Project location, navigate to the pull down menu, Project then Project Directory and select Set From Current File


Edit Seed Gadget

To enable the ZeroBrane Studio for debugging, you will need edit the gadget main header

There are two modes Run and Debug Mode. these modes are set by the require function that loads the library

require("mobdebug").start() is the debug library
require("mobdebug").start() is the run library

Standard Run Mode: All gadgets use the require "strict" operator in Run Mode (see image below)

RunMode.png








Setup for Debugging: If you are Debugging the Gadget you will need to make the require("mobdebug").start() active (see image below)

DebugMode.png








Starting The Debugger

To start the Debugger Server, navigate the pull down menu, Project the and select Start Debugger Server


Debugging The Code

Open Aspire/VCarve Pro and run the SeedGadget_006 gadget.

Switch/toggle from Aspire/VCarve Pro, back to ZeroBrane Studio and begin using F10 key to step into the code.

Observe the green triangle indicating what line is about to be executed.

You will need to be able to Switch/toggle back and from Aspire/VCarve Pro and ZeroBrane Studio when one application needs interaction (next step, dialogue selection, etc.)

Please refer to the MUST READ section above, to toggle on/off breakpoints, watchlist, bookmarks and a host of other powerful debugging tools within the ZeroBrane Studio.


Back.jpg