ExternalToolpath
This object is used to create a toolpath within the program with the user supplying ALL data for the toolpath including the 3D moves. WARNING This is an extremely powerful capability as you can control the complete movement of the tool. However, it is extremely important to realize how dangerous this can be, the program makes no checks on the data supplied via this method, so the user must make sure that the toolpath is doing what they expect. Scripts that use this capability should be rigorously tested with different jobs with both the Z origin on the material top and bottom, as well as all variations of origin position and in both mm and inches.
Note: Once the toolpath is created, use the AddExternalToolpath method of ToolpathManager to add it to the program.
Constructor
ExternalToolpath( string name, Tool tool, ToolpathPosData pos_data, ExternalToolpathOptions options, ContourGroup contours)
Create a new toolpath object
- Name (string) Name for the toolpath
- Tool (Tool) Tool to use for the toolpath
- pos_data(ToolpathPosData) Settings for home position, safe z etc
- options(ExternalToolpathOptions) Settings for external toolpath
- contours (ContourGroup) the contours describing the actual toolpath
Properties
.Error
Interaction: Read Only
Returns: (bool) true if an error occurred while creating the toolpath
References
Please Note: The base material for the contents found in this WiKi was sourced from Vectric Lua Interface for Gadgets, version 2.05, published September 12, 2018. by Vectric Ltd. Most current document from Vertric can be downloaded at Vertric Developer Information