Low Level Geometry: Difference between revisions
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(Created page with "To make programming scripts easier, Vectric provide access to a range of low level geometric primitives which can greatly simplify writing scripts which involve geometry manip...") |
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[[File:Back.jpg|right|50px|link=Vectric Lua Interface for Gadgets]] | |||
To make programming scripts easier, Vectric provide access to a range of low level geometric primitives which can greatly simplify writing scripts which involve geometry manipulation. | To make programming scripts easier, Vectric provide access to a range of low level geometric primitives which can greatly simplify writing scripts which involve geometry manipulation. | ||
The Point2D and Point3D primitives are widely used to set the end points of spans and while building geometry. The Box2D and Box3D objects are extremely useful for determining the size and position of objects. The Vector objects can make a lot of tasks | The Point2D and Point3D primitives are widely used to set the end points of spans and while building geometry. The Box2D and Box3D objects are extremely useful for determining the size and position of objects. The Vector objects can make a lot of tasks | ||
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[[Vector3D]] | [[Vector3D]] | ||
[[File:Back.jpg|right|50px|link=Vectric Lua Interface for Gadgets]] | |||
==References== | |||
'''Please Note:''' The base material for the contents found in this WiKi was sourced from Vectric Lua Interface for Gadgets, version 2.05, published September 12, 2018. by Vectric Ltd. Most current document from Vertric can be downloaded at [https://gadgets.vectric.com/developerinfo.html Vertric Developer Information] |
Latest revision as of 20:33, 3 August 2021
To make programming scripts easier, Vectric provide access to a range of low level geometric primitives which can greatly simplify writing scripts which involve geometry manipulation. The Point2D and Point3D primitives are widely used to set the end points of spans and while building geometry. The Box2D and Box3D objects are extremely useful for determining the size and position of objects. The Vector objects can make a lot of tasks
References
Please Note: The base material for the contents found in this WiKi was sourced from Vectric Lua Interface for Gadgets, version 2.05, published September 12, 2018. by Vectric Ltd. Most current document from Vertric can be downloaded at Vertric Developer Information